# Stats & Attributes

Every point you allocate, every item you equip, and every buff you receive directly impacts your gameplay experience.

This section provides a **deep dive into each stat and attribute, their mechanics, and how they interact with different aspects of the game**. Mastering this system is crucial for optimizing your build, whether you aim to be a resilient tank, a devastating damage dealer, or a strategic support player.

<figure><img src="https://3962503608-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fnr5RR9NPofzuy62PQEsf%2Fuploads%2F9O2b89WGiFUBMQv9T3CD%2FHUD.png?alt=media&#x26;token=1fc10435-8bea-4c11-a8a6-fa99281b4462" alt=""><figcaption><p> A visual representation of the stats UI in the game, highlighting different sections such as HP, SP, Attack, Defense, and more.</p></figcaption></figure>

***

### **Primary Stats**

Primary stats are the **core attributes** that define your character’s base capabilities. These stats determine secondary attributes and directly impact combat performance.

| **Stat**         | **Abbreviation** | **Description**                                                                                |
| ---------------- | ---------------- | ---------------------------------------------------------------------------------------------- |
| **Strength**     | STR              | Increases melee attack power and carrying capacity. Essential for physical damage dealers.     |
| **Agility**      | AGI              | Boosts attack speed and evasion. High AGI reduces the delay between attacks.                   |
| **Vitality**     | VIT              | Enhances max HP and HP regeneration. Also increases resistance to status effects.              |
| **Intelligence** | INT              | Improves magic attack power, max SP, and SP regeneration. Essential for magic users.           |
| **Dexterity**    | DEX              | Affects ranged attack damage, casting speed, and hit rate.                                     |
| **Luck**         | LUK              | Boosts critical hit rate, status effect resistance, and provides minor bonuses to other stats. |

<figure><img src="https://3962503608-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fnr5RR9NPofzuy62PQEsf%2Fuploads%2FVvoX1Dk3ts1PM5KrN6hr%2FStats.png?alt=media&#x26;token=10e0ca88-2eef-4c4b-950d-a80dc0f147b4" alt=""><figcaption><p>A breakdown of the primary stats UI, with a tooltip showing how each stat affects different aspects of gameplay.</p></figcaption></figure>

***

### **Secondary Stats & Their Effects**

These stats are derived from primary stats and provide more specific benefits.

#### **Offensive Stats**

* **Physical Attack (PATK)** – Determines the base damage of melee and ranged attacks. Scales with **STR** and **DEX**.
* **Magic Attack (MATK)** – Increases the power of spells. Primarily scales with **INT**.
* **Attack Speed (ASPD)** – Reduces the delay between normal attacks. Higher **AGI** increases ASPD.

<figure><img src="https://3962503608-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fnr5RR9NPofzuy62PQEsf%2Fuploads%2FJRDugajpbOfnRG06K8lS%2FSecond.png?alt=media&#x26;token=1f70c565-8612-4204-b8ee-7649a722ce05" alt=""><figcaption><p>A graph showing the relationship between ASPD and AGI, demonstrating diminishing returns at higher values.</p></figcaption></figure>

#### **Defensive Stats**

* **Health Points (HP)** – The total life pool. Scales with **VIT**. If HP reaches 0, the character dies.
* **Defense (DEF)** – Reduces physical damage taken. Higher **VIT** contributes to this stat.
* **Spirit Points (SP)** – Used for casting spells and skills. Scales with **INT**.
* **Magic Defense (MDEF)** – Reduces magical damage received. Influenced by **INT** and equipment.

<figure><img src="https://3962503608-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fnr5RR9NPofzuy62PQEsf%2Fuploads%2FbrFBlLVF35PrTLyvUuER%2FINTorVIT.png?alt=media&#x26;token=9ad38f12-b67e-47eb-bf72-583da18a3424" alt=""><figcaption><p>A visual comparison of two stats: one with high DEF (due to VIT), and one with high MDEF (due to INT).</p></figcaption></figure>

#### **Critical & Accuracy Stats**

* **Critical Rate** – The chance to land a critical hit. Primarily affected by **LUK**.
* **Hit Rate** – Determines the likelihood of hitting an enemy. Scales with **DEX**.
* **Flee Rate** – Increases the chance to dodge attacks. Scales with **AGI**.

<figure><img src="https://3962503608-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fnr5RR9NPofzuy62PQEsf%2Fuploads%2FL9IHVXBRIXK76VC4oATG%2FDiff.png?alt=media&#x26;token=83046796-665c-4ac3-8a41-fc78264e9800" alt=""><figcaption><p>A side-by-side comparison of a character with high Flee, Hit, Critical.</p></figcaption></figure>

***

### **How Stats Influence Different Playstyles**

Each stat combination creates **unique character builds**, allowing for different playstyles. Below are some examples:

* **Full STR Warrior** 🗡️ – High **STR** and **VIT**, focusing on melee combat and survivability.
* **High AGI Assassin** 🏃‍♂️ – Prioritizes **AGI** and **LUK** for high-speed attacks and critical hits.
* **Magic Caster** 🔮 – Relies on **INT** and **DEX** for powerful spells and faster casting.
* **Tank Build** 🛡️ – Maximizes **VIT,** **DEF** and **MDEF** to absorb damage and protect allies.

*NOTE: IMAGE HAS THE SAME ORDER MENTIONED*

<figure><img src="https://3962503608-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fnr5RR9NPofzuy62PQEsf%2Fuploads%2FJ5vru92HURLbYr49wLyO%2FDiff%20Builds%20Stats.png?alt=media&#x26;token=0a094fea-5f90-4748-85e1-21e76e198100" alt=""><figcaption><p>A character selection screen showing different builds with stat allocation suggestions.<br><strong>NOTE: THOSE ARE NOT ULTIMATE BUILDS, JUST EXAMPLES</strong></p></figcaption></figure>

***

### **Stat Allocation & Optimization**

#### **Base Stats vs. Bonus Stats**

* **Base Stats** – Points allocated by the player as they level up.
* **Bonus Stats** – Additional stats gained from equipment, buffs, or special effects.

#### **How to Allocate Stats Efficiently**

* **For DPS**: Prioritize **STR/DEX** (physical) or **INT/DEX** (magical).
* **For Survivability**: Invest in **VIT** and **DEF/MDEF**.
* **For Speed & Evasion**: Focus on **AGI** and **FLEE**.

***

### **Advanced Mechanics: Stat Breakpoints & Diminishing Returns**

#### **What Are Breakpoints?**

Certain stats **provide exponential benefits** at specific values. For example:

* **ASPD Breakpoints** – Attack speed dramatically increases at **certain AGI thresholds**.
* **Critical Rate Breakpoints** – Higher **LUK** improves crit chance but reaches diminishing returns.

#### **Diminishing Returns**

Some stats **become less effective past a certain point**, meaning investing further provides **less noticeable gains**.

* Example: Increasing **AGI** from **1** **→** **90** might greatly boost ASPD, but from **90 → 99**, the difference is minor, and the investment on stats point are higher, putting yourself in the position of thinking if it is worth investing so many points for such a low return instead of gaining another resource in your favor.

***

### **Final Notes**

Understanding and **mastering the Stats & Attributes system** is key to excelling in riftRO. Whether you're a beginner looking for guidance or an advanced player optimizing your build, always experiment and adapt based on your preferred playstyle.
